Extra texture
Applied a normal map and a diffuse to the whole thing to make it seem carved.
Final Gathering!
Used final gathering for this render. The emissive was giving me problems on mental ray. Did some research and figured it out and I got to turn on final gathering for the renderer!
Tried using the color scheme...
Uhhh....might want to stick with one stone color and pop it out with some emissive.
More details
Added more cracks and breaks along the carved rock
Started to sculpt
Added some details, gonna add some stone details...chips, scratches, etc.
UV unwrap
Decided to follow Nick's advice and maximize the uv space and duplicate some things after post bake.