Angie Wong

Saturday, April 19, 2014

Zbrush Details


Decided that just plain colors was too boring, so I added some details. 
Posted by Unknown at 11:50 PM
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Blog Archive

  • ▼  2014 (88)
    • ►  June (27)
    • ►  May (37)
    • ▼  April (24)
      • Prop 4 Concept http://www.wildstar-online....
      • In UDK: Unreal Engine!!! What are you doing...
      • Normals Tried popping out the normals more for...
      • Textured: Need to fix a few things, the no...
      • Zbrush Fix: Tried fixing the blobbiness of thi...
      • Zbrush Started sculpting...
      • Blockout: Simple blockout. Going to fix u...
      • The concept: https://www.pinterest.com/pin/394...
      • In UDK Fixed some edges and in UDK, might ...
      • Texture Tried to follow the color scheme of...
      • UVs Unwrapped UVs
      • Zbrush Details Decided that just plain color...
      • Prop 2 : Sculpt Started sculpting
      • Prop2: Thickened So I thickened the staff so ...
      • Prop 2: Staff Never done a staff before. :...
      • In UDK In UDK with emissive. THE PREVI...
      • Power supply Fixed the texture so that the ...
      • Textured Textured it as close to the concept...
      • Update: Zbrush Final Finally zbrushed it the w...
      • UVs Unwrapped
      • Start Zbrushing
      • Update continue: Active and inactive: Super l...
      • Update 1_prop1
      • Prop Concept
  • ►  2013 (1)
    • ►  October (1)

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